Custom Rendering and Industrial Graphics
- Last UpdatedFeb 19, 2025
- 1 minute read
This section describes how to use the drawingInfo object for a custom rendering with a few examples.
The drawingInfo object contains drawing information for features in a layer with two main components. They are:
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LabelingInfo: Defines the properties used for labeling the layer.
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Renderer: Defines the way a feature is drawn in the map.
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Simple: It assigns a symbol based on the configuration.
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ClassBreaks: It symbolizes based on the value of some numeric attribute. It assigns a symbol depending on the range in which this attribute value falls.
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UniqueValue: It symbolizes features based on one or more matching string attributes.
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Graphic: It uses Industrial Graphics to symbolize features with point geometries.
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A Symbol is a visual representation of the feature (asset). There are different types of symbols: TextSymbol, PictureMarkerSymbol, SimpleLineSymbol, SimpleMarkerSymbol, SimpleFillSymbol,and PictureFillSymbol.
For more information, refer DrawingInfo.