Detect and edit the containing object instance
- Last UpdatedJul 05, 2024
- 1 minute read
You can detect and edit the object instance that contains the embedded graphic.
To detect the object instance that contains the source graphic
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Select the embedded graphic.
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In the Properties Editor, locate the OwningObject property. Its value contains the name of the object that contains the source graphic.
You can write to this property at run time to force the embedded graphic to point to a different object in its references contained in animation links.
To edit the object that contains the source graphic
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Select the embedded graphic.
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On the Edit menu, point to Embedded Symbol, and then click Edit Instance. The object instance opens for editing in the IDE.
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Edit the instance as needed and save your changes.