XR Workflow for 3D Graphics
- Last UpdatedJan 20, 2025
- 1 minute read
Most, if not all, XR productions require a 3D digital asset. The process for creating the digital asset is partially driven by the XR solution type and should be performed by a skilled graphics engineer with experience creating assets for real-time render engines.
Here is a detailed view of our graphics pipeline workflow with indications of the kinds of activities performed when creating the XR digital asset.
