Mobile textures
- Last UpdatedMar 03, 2026
- 1 minute read
The XR Engine uses compressed textures in KTX format for supporting the iOS platform. Any custom textures creating during the model preparation phase will need to be converted from DDS to KTX.
AVEVA does not provide a utility to convert DDS to KTX; however, there are software utilities available that can convert DDS into KTX file format.
One such tool we have used is PowerVR tools from here:
https://www.imaginationtech.com/developers/powervr-sdk-tools/pvrtextool/