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AVEVA™ XR Connected Worker Template

Example file: Sample Discover Configuration

  • Last UpdatedJan 20, 2025
  • 1 minute read

<struct name="group_0">

<item name="displayName" value="@lang:sampleAsset_group0@" />

<item name="numberOfEntries" value="1" />

<struct name="entry_0">

<item name="displayID" value="01" />

<item name="displayName" value="@lang:sampleAsset_group0@" />

<item name="camera" value="cam_control_panel" />

<item name="highlightMeshes" value="machine_blender|machine|discover_cp_control_panel,machine_blender|machine|discover_cp_buttons_red_01,machine_blender|machine|discover_cp_buttons_red_02,machine_blender|machine|discover_cp_buttons_green_01,machine_blender|machine|discover_cp_buttons_green_02,machine_blender|machine|discover_cp_buttons_yellow_01,machine_blender|machine|discover_cp_buttons_yellow_02" />

<item name="hotspotMeshes" value="" />

<item name="details" value="@lang:test_info@" />

<item name="explodedViewAnimation" value="" />

<item name="isolate" value="true" />

</struct>

</struct>

<struct name="group_1">

<item name="displayName" value="@lang:sampleAsset_group1@" />

<item name="numberOfEntries" value="1" />

<struct name="entry_0">

<item name="displayID" value="02" />

<item name="displayName" value="@lang:sampleAsset_group1@" />

<item name="camera" value="cam_top_drive_belts" />

<item name="highlightMeshes" value="machine_blender|machine|discover_tb_belts,machine_blender|machine|discover_tb_bolts,machine_blender|machine|discover_tb_steel01,machine_blender|machine|discover_tb_steel02,machine_blender|machine|discover_tb_steel03,machine_blender|machine|discover_tb_steel_yellow,machine_blender|machine|discover_tb_structure" />

<item name="hotspotMeshes" value="" />

<item name="details" value="@lang:test_group1@" />

<item name="explodedViewAnimation" value="" />

<item name="isolate" value="true" />

</struct>

</struct>

<struct name="group_2">

<item name="displayName" value="@lang:sampleAsset_group2@" />

<item name="numberOfEntries" value="1" />

<struct name="entry_0">

<item name="displayID" value="03" />

<item name="displayName" value="@lang:sampleAsset_group2@" />

<item name="camera" value="cam_bottom_drive_belts" />

<item name="highlightMeshes" value="machine_blender|machine|discover_bb_belt_01,machine_blender|machine|discover_bb_belt_02,machine_blender|machine|discover_bb_steel01_01,machine_blender|machine|discover_bb_steel01_02,machine_blender|machine|discover_bb_steel03_01,machine_blender|machine|discover_bb_steel03_02,machine_blender|machine|discover_bb_steel_yellow_01,machine_blender|machine|discover_bb_steel_yellow_02,machine_blender|machine|discover_bb_steel_yellow_03,machine_blender|machine|discover_bb_steel_yellow_04,machine_blender|machine|discover_bb_structure_01,machine_blender|machine|discover_bb_structure_02" />

<item name="hotspotMeshes" value="machine_blender|machine|discover_bb_belt_01$@lang:explode_label_belt@;machine_blender|machine|discover_bb_belt_02$@lang:explode_label_belt@;machine_blender|machine|discover_bb_chain_01$@lang:explode_label_chain@;machine_blender|machine|discover_bb_chain_02$@lang:explode_label_chain@" />

<item name="details" value="@lang:test_group2@" />

<item name="explodedViewAnimation" value="exploded_bottom_belts" />

<item name="isolate" value="true" />

</struct>

</struct>

<struct name="group_3">

<item name="displayName" value="@lang:sampleAsset_group3@" />

<item name="numberOfEntries" value="1" />

<struct name="entry_0">

<item name="displayID" value="04" />

<item name="displayName" value="@lang:sampleAsset_group3@" />

<item name="camera" value="cam_taping" />

<item name="highlightMeshes" value="machine_blender|machine|discover_tu_rollers_01,machine_blender|machine|discover_tu_rollers_02,machine_blender|machine|discover_tu_rollers_03,machine_blender|machine|discover_tu_rollers_04,machine_blender|machine|discover_tu_rubber_01,machine_blender|machine|discover_tu_rubber_02,machine_blender|machine|discover_tu_rubber_03,machine_blender|machine|discover_tu_rubber_04,machine_blender|machine|discover_tu_steel01_01,machine_blender|machine|discover_tu_steel01_02,machine_blender|machine|discover_tu_steel01_03,machine_blender|machine|discover_tu_steel01_04,machine_blender|machine|discover_tu_steel02_01,machine_blender|machine|discover_tu_steel02_02,machine_blender|machine|discover_tu_steel02_03,machine_blender|machine|discover_tu_steel02_04" />

<item name="hotspotMeshes" value="" />

<item name="details" value="@lang:test_group3@" />

<item name="explodedViewAnimation" value="" />

<item name="isolate" value="true" />

</struct>

</struct>

<struct name="group_4">

<item name="displayName" value="@lang:sampleAsset_group4@" />

<item name="numberOfEntries" value="1" />

<struct name="entry_0">

<item name="displayID" value="05" />

<item name="displayName" value="@lang:sampleAsset_group4@" />

<item name="camera" value="cam_motors" />

<item name="highlightMeshes" value="machine_blender|machine|discover_m_motors_01,machine_blender|machine|discover_m_motors_02,machine_blender|machine|discover_m_motors_03,machine_blender|machine|discover_m_motors_04" />

<item name="hotspotMeshes" value="" />

<item name="details" value="@lang:test_group4@" />

<item name="explodedViewAnimation" value="" />

<item name="isolate" value="true" />

</struct>

</struct>

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