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AVEVA™ Operations Management Interface

AppEngine object Alarm tab

  • Last UpdatedJul 19, 2024
  • 2 minute read

Use the Alarms tab to enable alarming for various engine-related conditions.

Editor Option

Associated Attribute

Description

Run-Time Access (Supervisory, User, Read-Only, None)

Report checkpoint failure alarm

Engine.CheckPointFailed.Alarmed

If enabled, an alarm will be triggered when the checkpoint operation fails to checkpoint the last object condition.

None

Priority

Engine.CheckPointFailed.Priority

See Enabled object alarm attributes.

Supervisory, User

Report object quarantined condition

Engine.ObjectQuarantined.Alarmed

If enabled, an alarm will be triggered when at least one hosted object is in a quarantined state, indicating a software exception has occurred on the object. If all quarantined objects are later undeployed, the alarm will be disabled.

None

Priority

Engine.ObjectQuarantined.Priority

See Enabled object alarm attributes.

Supervisory, User

Report subscription folding condition

Engine.Folding.Alarmed

If enabled, an alarm will be triggered when Message Exchange folding is currently active, which means that this object is overloaded with regards to publishing throughput. Folding occurs when the object detects that a target object is receiving more data than it can process in a timely manner.

None

Priority

Engine.Folding.Priority

See Enabled object alarm attributes.

Supervisory, User

Report scan overrun condition

Scheduler.ScanOverrun.Alarmed

If enabled, an alarm will be raised if a scan overrun condition occurs.

None

Consecutive scan overrun limit

Scheduler.ScanOverrun.HiLimit

The maximum number of consecutive scan overruns that are allowed before an alarm is raised. A value of -1 will prevent overruns from being checked against a limit.

Supervisory, User

Priority

Scheduler.ScanOverrun.Priority

See Enabled object alarm attributes.

Supervisory, User

Report alarm when a failover occurs

Redundancy.FailoverOccurred.Alarmed

If enabled, an alarm will be triggered if this engine was previously in a standby state and now is active.

None

Priority

Redundancy.FailoverOccurred.Priority

See Enabled object alarm attributes.

Supervisory, User

Report alarm when Standby becomes unavailable

Redundancy.StandbyUnavailable.Alarmed

If enabled, an alarm will be triggered if the standby engine is not available. For example, the standby engine is shut down.

None

Priority

Redundancy.StandbyUnavailable.Priority

See Enabled object alarm attributes.

Supervisory, User

Report alarm when Standby becomes not ready

Redundancy.StandbyNotReady.Alarmed

If enabled, an alarm will be triggered if the standby engine is not ready. For example, the standby engine is in the process of syncing with the active engine.

None

Priority

Redundancy.StandbyNotReady.Priority

See Enabled object alarm attributes.

Supervisory, User

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