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AVEVA™ XR Engage Template

Build a Release

  • Last UpdatedJan 18, 2026
  • 2 minute read

When you build a release, XR Studio will create a _release folder above the folder where your project is located. This is where you can find the app_core.pak file.

Build a release of the application

  1. Check the update status of all the files.

  2. Verify that the config.xml values are configured for delivery. Check resolution, graphic performances, debug, mouse visibility, and so on.

  3. In XR Studio, on the Run menu, click Make Release.

  4. Wait for the building process to complete.

    The application files are packed and encrypted according to the Encryption key visible in the Project Properties Editor.

Build package

At the end of the process, a folder called \_release is created at the same level as the \code folder.

Inside this \_release folder are:

  • All the needed executables for included tools, such as XR Viewer, XR Instructor, XR Settings.

  • All the needed DLL libraries.

  • Module PAKs.

  • Application pak app_core containing all the \GameData content packed and encrypted.

  • config.xml and custom.xml.

Video Tutorial: Creating a Release of an XR Studio project

Source: This video was produced with XR Studio 4.3.0.

Disclaimer: The videos provided on this help page are for general guidance and may depict a version of the product with user interface elements, features, or workflows that differ slightly from the one you are currently using. Product updates, enhancements, and configuration options may result in variations in appearance or functionality.

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