About the Industrial Graphic Editor
- Last UpdatedDec 03, 2024
- 3 minute read
The Industrial Graphic Editor provides a tabbed browse function to filter graphics, object instances and templates into lists whose items can be selected.

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Properties grid
The Properties grid shows the properties of the currently selected element on the Industrial Graphic Editor's canvas. If no element is selected, the properties of an entire graphic appear in the view.
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Toolbox Tab
The Toolbox tab shows the folder structure of the Visualization folder. By default, the Toolbox view shows two main folders: "_Default Content" and "MyContent."
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_Default Content contains numbered subfolders for default Screen Profiles, Layouts, Graphics, Apps, and ViewApp Namespaces (the content of ViewApp Namespaces is not applicable to the Industrial Graphics Editor and thus is not displayed).
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MyContent contains a similar set of (empty) numbered subfolders. These are provided as a ready-to-use repository for any new content that you add or derive from the default content.
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Any folders you create also appear in the Toolbox view. A breadcrumb trail above the folder structure shows the current selected folder.
Selecting a folder from the browse tree expands any subordinate folders beneath it. Selecting a folder containing graphics shows their thumbnails in the content area beneath the folder tree. You can drag graphics from the content area onto the canvas to become part of the edited graphic.
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Assets Tab
The Assets tab shows the tree structure of the Galaxy’s asset containment model. The Assets view is equivalent to the Model view of the Template folder consisting of a hierarchical arrangement of object instances.
Selecting an object from the browse tree expands any subordinate object instances beneath it. Selecting an object instance containing any owned or linked graphics shows their thumbnails in the content area beneath the object tree. Graphics can be selected from the content area and dragged onto the canvas to become part of the edited graphic. The owning object is set to the object instance containing the graphic.
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Templates Tab
The Templates tab shows the folder tree structure of the Galaxy's Template folder consisting of folders and object templates. As in the Toolbox tab, the Templates view organizes the templates under two main folders, "_Default Content" and "My Content."
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_Default Content contains numbered subfolders for Asset, System, Device Integration, and ViewApp templates.
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MyContent contains a similar set of (empty) numbered subfolders. These are provided as a ready-to-use repository for any new templates that you derive from the defaults.
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Any template folders you create also appear in the Templates view. A breadcrumb trail above the folder structure shows the current selected toolset.
Selecting an object from the browse tree expands any subordinate object instances beneath it. Selecting an object instance containing any owned or linked graphics shows their thumbnails in the content area beneath the object tree. Graphics can be selected from the content area and dragged onto the canvas to become part of the edited graphic. The owning object is set to the object instance containing the graphic.
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If a listed item contains sub-items, an expand arrow appears to the left of the item. Clicking or touching the expand arrow retrieves and displays the sub-items. The current selection does not change until an item is selected. If the number of items exceeds the amount of vertical space available, a scrollbar appears to scroll the list .
If there is insufficient horizontal space to display an item name, a horizontal scrollbar appears at the bottom of the tree to enable you to scroll the content into view.
