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Edge HMI

Color interface

  • Last UpdatedOct 29, 2026
  • 4 minute read

You can edit the color of a component with the Color interface.

  1. Select a fill control, such as the ribbon Draw tab Screen group Background Color control Background Color control icon or a Color control Color control icon in a dialog.

  2. Select the desired color from the Theme Colors or Standard Colors displayed in the pop-up box:

    Theme Colors or Standard Colors pop-up box

    The selected color will be applied to the component that you are editing.

  3. Open Edit Custom Colors menu and select Add or Import if you want to apply a different color. Choosing Add will open a Colors dialog, displaying standard colors from the operating system.

    Edit Custom Colors menu

  4. Select the Custom tab to edit the HSL (Hue, Sat, Lum) or RGB (Red, Green, Blue) codes of any of the 143 standard colors, creating a custom color.

    Custom Colors tab

    Choosing Import will prompt you to open a custom color text file through a standard Open dialog.

  5. Select OK to close the dialog and apply the selected color to the component that is being edited.

  6. Depending on the component that you are editing, the Fill Effects option is available from the pop-up interface (see step 2 above). Click this option to apply gradient colors with different styles and variants. The Fill Effects dialog will open.

    Fill Effects dialog

  7. Select two colors in the Start and End fields, select the Style, and click on the chosen Variant. Finally, click OK to apply the fill effect to the component which is being edited.

    Note: For projects on Windows Embedded target systems, the Fill Effects interface is available only for the Rectangle object.

Although Fill Effects is a useful tool for enhancing the look and feel of your screens, the operating system takes a longer time to fill an object with fill effects than with plain colors. You should develop criteria for using the feature without decreasing the performance of the system.

Using the Color animation, you can modify the color of a static object during runtime. When configuring this animation with Type = By Color, you can set the color that will be applied in the object during runtime, by the color code. The following table provides the code values as well as the RGB values for the most commonly used colors:

Name

RGB Code

Code Value

R (Red)

G (Green)

B (Blue)

Black

0

0

0

0

Dark Red

128

0

0

128

Red

255

0

0

255

Pink

255

0

255

16711935

Rose

255

153

204

13408767

Brown

153

51

0

13209

Orange

255

102

0

26367

Light Orange

255

153

0

39423

Gold

255

204

0

52479

Tan

255

204

153

10079487

Olive Green

51

51

0

13107

Dark Yellow

128

128

0

32896

Lime

153

204

0

52377

Yellow

255

255

0

65535

Light Yellow

255

255

153

10092543

Dark Green

0

51

0

13056

Green

0

128

0

32768

Sea Green

51

153

102

6723891

Bright Green

0

255

0

65280

Light Green

204

255

204

13434828

Dark Teal

0

51

102

7877376

Teal

0

128

128

8421376

Aqua

51

204

204

13421619

Turquoise

0

255

255

16776960

Light Turquoise

204

255

255

16777164

Dark Blue

0

0

128

8388608

Blue

0

0

255

16711680

Light Blue

51

102

255

16737843

Sky Blue

0

204

255

16737843

Pale Blue

153

204

255

16764057

Indigo

51

51

153

10040115

Blue-Gray

102

102

153

10053222

Violet

128

0

128

8388736

Plum

153

51

102

6697881

Lavender

204

153

255

16751052

Gray-80%

51

51

51

3355443

Gray-50%

128

128

128

8421504

Gray-40%

150

150

150

9868950

Gray-25%

192

192

192

12632256

White

255

255

255

16777215

Tip: The RGBColor and RGBComponent functions can be used to manipulate color codes during runtime.

Note: The number of colors available when developing the project depends on the color settings configured on the operating system of the development station. The number of colors available when running the project depends on the color settings configured on the operating system of the runtime station.

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