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Edge HMI

Use multi-touch gestures in object animations

  • Last UpdatedOct 29, 2026
  • 2 minute read

You can use multi-touch gestures to trigger Position, Resize, and Rotation animations during project run time.

Note: For these gestures to work, all fingers must be touching the same screen object. If only one finger is inside the object and the others are outside it, then the touch input will be ignored.

Position animation

When Multi-Touch is enabled for a project screen, any object with a Position animation in that screen can be manipulated with multi-touch gestures. Specifically, you can slide with one or more fingers to move the object.

Slide to move

This is essentially the same as when Multi-Touch is disabled, of course, because the purpose of the Position animation is to make the object movable. In this case, the primary benefit of enabling Multi-Touch is inertia, which makes the movement of the object more natural.

This gesture is supported on Mobile Access.

Resize animation

When Multi-Touch is enabled for a project screen, any object with a Resize animation in that screen can be manipulated with multi-touch gestures. Specifically, you can pinch and stretch with two fingers to resize the object.

Pinch and stretch to resize

This gesture is not supported on Mobile Access.

Rotation animation

When Multi-Touch is enabled for a project screen, you can use a two-finger gesture to "grip" and turn any object with a Rotation animation in that screen. Simply touch your fingers to the object and turn it.

Turn to rotate

This gesture is not supported on Mobile Access.