Overview
- Last UpdatedNov 03, 2021
- 1 minute read
Use the Materials Editor to:
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Define all of the materials that can be used to create recipes. You can define ingredients (raw materials), intermediates (premixes), finished goods, by-products, and other ingredients.
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Track the location of materials that are stored in units. This tracking is typically associated with bulk ingredients and intermediate materials. The AVEVA Batch Management System uses the unit assignments to determine where an ingredient is located when a batch is processed. Ingredient locations are independent of recipes and control system logic. You can move ingredients to new locations without affecting recipe processing.
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Have updated information about the usage of ingredients, intermediates, and finished goods.
The Materials Editor is not an inventory management system. However, it can be used to complement existing systems.
The following diagram shows an overview of the Material Editor and its relationship with other system components.
