Distributed Alarm Display object guidelines
- Last UpdatedJul 19, 2024
- 1 minute read
Observe the following guidelines when using the Distributed Alarm Display object:
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Each display must have an identifier so that any associated QuickScript functions knows which display to modify. This identifier, entered in the Display Name box in the Alarm Configuration dialog box, must be unique for each display.
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Displays should not overlap other InTouch objects, such as window controls or graphic objects. You can easily verify this by selecting the Distributed Alarm Display object in WindowMaker, and checking the display’s "handles." The handles should not touch other objects on the screen.
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Displays should be used sparingly. Placing numerous displays on one screen can result in reduced system performance. When possible, limit the number of displays on your window and call further windows with additional displays.