Cross reference tag usage for InTouch tags in ArchestrA or situational awareness library symbols
- Last UpdatedJun 19, 2024
- 2 minute read
Cross reference tag usage for InTouch tags in ArchestrA or situational awareness library symbols
The InTouch Cross Reference utility has been enhanced to include Industrial Graphics in an application's standard InTouch tag cross reference list. A cross reference search for Industrial Graphics can be conducted by the criteria shown below, which will be included as part of the Cross Reference utility's InTouch Tag Use.
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Custom property with reference to an InTouch tag
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Animation with direct reference to an InTouch tag
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Client script with direct reference to an InTouch tag
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Embedded symbols’ reference to an InTouch tag
The Cross Reference Utility will also search Industrial graphics for attribute references, which are part of the Object Attribute. The exceptions to the tag usage report are:
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Object Attribute references:
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Object Attribute using relative reference (such as me.I1) will not be supported and will not be displayed in the cross reference utility tag usage report.
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Reference using <InTouchViewApp instance name>.<Tagname> syntax will not be considered as InTouch Tag reference. This reference will be considered as Object Attribute.
Example: InTouchViewApp1.Tag1 -
Any reference that is not in "InTouch:<Tag>" syntax will be considered as Object Attribute reference.
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Client script references that are used as the script function parameters will not be considered as InTouch tag or object attribute reference.
Example: reference as string parameter
SetCustomPropertyValue( "CP1", "InTouch:Tag1", false);
Example: reference as Attribute parameter
SetBad(InTouch:Tag1); -
Industrial Graphics referencing to an InTouch tag that is not defined in the current InTouch application will be displayed with Type as "Undefined".
Example: Object symbol
ArchestrA object "UD_001" has instance symbol "S1", "S2", and "S3".
The instance symbol "UD_001.S1" has reference to InTouch tag "Tag51".
Embed UD_001.S1 into UD_001.S2;
Embed UD_001.S2 into UD_001.S3;
Embed UD_001.S3 into InTouch window "Win1".
Also embed UD_001.S2 into window "Win1".
The instance symbol can be defined within the instance or in its derived template. The instance can be embedded using absolute or relative reference.