Object wizard GUI panes
- Last UpdatedAug 02, 2024
- 4 minute read
The user interface for configuring Object Wizards is accessed through the Attributes page within the Object Editor of the Integrated Development Environment (IDE).
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Select the Configure Wizard Options icon to open the Object Wizard user interface. The Attributes page divides into multiple panes for use in creating and editing an Object Wizard. See Object wizard user interface details for additional information. |
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Select the Scripts icon (located at the top right of the Attributes pane) to open the Scripts pane. |

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Name |
Description |
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1 |
Choices and Options pane |
Add, rename, reorder, and delete Choice Groups, Choices, and Options that comprise the Object Wizard in the Choices and Options pane (1). You can also set the logic for displaying Choices and Options. |
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2 |
Associations pane |
Drag and drop attributes, content, and scripts to the Associations pane (2) to associate them with a choice or option; you can use the Add button at the top of the pane instead of dragging and dropping. You can select multiple attributes, graphics, or scripts at once. You will also enable and disable trimming of associated attributes and graphics in this pane. See Object wizard trimming for additional information. You can view associations for individual attributes, graphics, and scripts in this pane by selecting an attribute, graphic, or script. Every association of the item is displayed. Select an association to view the item's configuration. |
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3 |
Settings pane |
Configure attribute and graphic overrides in the Settings pane (3). Overrides are set individually for each choice or option with which the attribute or graphic is associated. Default settings for attributes are set in the Details pane (7). You can resize columns by selecting a column header (in this case, Value) and moving its edges to widen or narrow it. |
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4 |
Attributes pane |
The Attributes pane (4) lists the attributes contained in the template. You can create new attributes in this area. To associate attributes with the Object Wizard, highlight a Choice or Option, and then select and drag one or more user-created attributes from the Attributes pane to the Associations pane (2). See Associate Attributes with Choices and Options for additional information. Default configuration settings for a selected attribute are displayed to the right of this pane, in the Details pane (7). See About the attributes page for additional information. Configured settings for the selected attribute that apply to a selected Object Wizard Choice or Option are shown in the Settings pane (3). You can also enable attribute features (historization, I/O, alarms, etc. in the Attributes pane. Multi-select can be used to enable features for attributes, as well as to associate attributes. To use multi-select for features, select the attributes in the Attributes pane and enable the feature in the Details pane. |
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Content pane |
The Content (5) pane lists graphics and external content items contained in, or linked to, the object. To associate graphics with the Object Wizard, highlight a Choice or Option, and then select and drag one or more items from the Content pane to the Associations pane (2). You can add a new graphic to the object from this pane, or link to a graphic in the Visualization folder. See Associate content with a choice or option for additional information. |
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6 |
Scripts pane |
To display the Scripts pane (6), select the Scripts button. The Scripts pane lists scripts contained in the object. To associate a script with the Object Wizard, highlight a Choice or Option, and then select and drag one or more scripts from the Scripts pane to the Associations pane (2). See Associate content with a choice or option for additional information. To add a script to the object, select the Scripts tab at the top left of the Object Editor. |
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7 |
Details pane (Attribute Editor) |
The Details pane (7) displays details of a selected attribute, graphic, or other content. This pane lets you configure individual attributes, but is not usually used while configuring an Object Wizard. See Configure Objects for additional information. |

