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Sequencer object structure

  • Last UpdatedJul 19, 2024
  • 1 minute read

A Sequencer object consists of three main parts:

  • Step program - a collection of steps that define the reading and writing operations associated with object attributes via aliases. When in operation, the Sequencer object advances cyclically through the steps or jumps based on various events, conditions, and timers. Inputs are evaluated and values are written to defined outputs.

  • Aliases - a list of names that are mapped to object attributes. The Sequencer object uses these names internally to associate inputs and outputs with the attributes.

  • Settings - other settings that control the behavior of the Sequencer object.

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