AddUDA method
- Last UpdatedJul 23, 2024
- 1 minute read
Adds a UDA.
Class
IgObject
Syntax
[C#]
void AddUDA(
string UDAName,
MxDataType DataType,
MxAttributeCategory category,
MxSecurityClassification Security,
bool IsArray,
object ArrayElementCount
);
[Visual C++]
HRESULT AddUDA
(
[in] BSTR UDAName,
[in, optional, defaultvalue( MxBoolean )] MxDataType Datatype,
[in, optional, defaultvalue( MxCategoryWriteable_UC_Lockable )] MxAttributeCategory Category,
[in, optional, defaultvalue( MxSecurityOperate )] MxSecurityClassification Security,
[in, optional, defaultvalue( 0 )] VARIANT_BOOL IsArray,
[in, optional] VARIANT ArrayElementCount
);
Parameters
UDAName
The new UDA’s name.
Datatype
The new UDA’s datatype.
Category
The new UDA’s category.
Security
The new UDA’s security classification.
IsArray
The new UDA is an array.
ArrayElementCount
The new UDA’s array element count.