Animations
- Last UpdatedJul 13, 2023
- 1 minute read
You can use animations to bind the run-time behavior and appearance of elements to equipment.items and tags, custom properties, and other element’s properties.
For example, you can bind the vertical fill of a rectangle to a tag or equipment.item that contains the current level of a tank.
Animations are specific to the selected element and vary between elements of different types.