Graphical Representation
- Last UpdatedMar 02, 2026
- 2 minute read
Representation Rules control how Design elements are drawn.
-
Each Rule can specify a given type or types of element, or named elements.
-
Representation Rules refer to Styles. The attributes of a Style define a series of drawing styles and colors, for example, for frontface, backface and centerline, and whether items such as p-lines and obstruction volumes display. See Colors and Styles for further information.
-
Representation Rules also control which design elements are to be replaced by symbols when a 2D View is created. See 2D Symbolic Representation for further information.
-
Representation Rules can be created in a Library and be referred to from a VIEW, or they can be owned directly by a VIEW, in which case they are known as local rules. Local Rules override Library Rules. See Local Rules for further information.
-
Representation Rules (RRUL) are stored in Representation Rulesets (RRST), which in turn are owned by Representation Libraries (RPLB).
-
RPLBs are also used to store STYLs. The reference from an RRUL to a STYL is made by setting the STYF attribute of the RRUL. When a View references a RRST, the reference is made by setting the RRSF attribute of the View.

Hatching Rules are used for automatic hatching of faces of Design elements. See Automatic Hatching for further information.
The display details of changes to design elements is described. See Change Highlighting for further information.