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Everything E3D

Colouring Phases

  • Last UpdatedJun 17, 2025
  • 2 minute read

This is a more general function than just colouring phases, it allows you to enhance members and member groups of the current element (CE) in the graphical view.

!!bocusercolour( !level, !startColour )

The !level argument determines how many levels down in the hierarchy you wish to differentiate the members:

Level 1

Colours only the immediate children of the CE.

Level 3

Colours up to 3 levels down.

Phase Sorting

The !startColour is a starting value of the colour number for the colouring sequence.

The following sequence shows the effect of different level settings on the colouring. The first image is of the raw state.

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