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Everything E3D

User-Definable Material Macro (Customize)

  • Last UpdatedAug 20, 2025
  • 1 minute read

If the material information is not contained in the MATR or :FABMGRADE attributes, it may be extracted from the database using a user-definable macro. This macro is identified using the following global variable:

-- Material macro

!!bocMaterialMac = |bocgetusermatl|

This would enables you to configure the system to extract material information in a manner different from the default system. Refer to User-Definable Material Macro (External Mapping Files) for further information.

The above defines a reference to a macro which is to be found in the folder structure below the %PMLLIB% environment variable. This macro takes no arguments and returns a string.

Note: It is for you to handle all internal errors within the macro.

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