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Everything E3D

SYMBOLFILENAME

  • Last UpdatedOct 26, 2023
  • 1 minute read

Function:

Specifies the name of a symbol library.

Description:

The SYMBOLFILENAME command loads a file of user-defined symbols previously created in Draw. The user can define this file as read-only if the user wants to protect the symbol definitions from subsequent modification.

Examples:

SYMBOLF /SYMFILE1

Command Syntax:

>- SYMBOLFilename -+- filename -+- READONLY -.
                   |            |            |
                   |            |- WRITE* ---|
                   |            |            |
                   |            ‘------------+->
                   ‘- OFF ->

Querying:

Q SYMBOLFilename

Lists the name and contents of the current symbol library. It will not tell the user what the listed symbols look like.