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Everything E3D

Panel Origin

  • Last UpdatedFeb 12, 2026
  • 1 minute read

Modifies the panel origin vertex position.

When creating a panel the Origin is placed at the first vertex by default and the X and Y co-ordinates of all other vertices in the panel relate to this position. The coordinates of all vertices owned by the current panel loop are recalculated relative to the new origin such that their positions in the 3D model remain unchanged.

  1. You are prompted to Pick near vertex for new origin

  2. Click to identify the panel origin vertex point.

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