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Everything E3D

Setting Local Names

  • Last UpdatedJan 11, 2024
  • 1 minute read

Keywords:

LNAME

Description:

Assign a local name to a template member, or unset an existing local name. A local name can have a maximum of 20 characters; a maximum of 500 local names can be stored on one template. The local name cannot be modified if either the element or its owning template is locked.

Examples:

LNAME /ANTHONY

Sets local name for current element

LNAME UNSET

Unsets local name for current element

Command Syntax:

>--- LNAMe ---*--- local_name ---.
              |                  |
              ‘--- UNSET --------+--->

Querying:

Q LNAMe

Gives local name for current element

Q LNLST

Lists all local names for elements under current template

Q ATT

(Note that local names are stored in a compressed numeric format)