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Everything E3D

Reapproving Moved Clashes

  • Last UpdatedJan 11, 2024
  • 1 minute read

Keywords:

REAPPROVE

Description:

When an item involved in an approved clash has been moved within the design, the clashes involving that item may be reapproved (if the user is sure that such approval is still valid) without the need to reenter the full clash details. The result is that the new obstruction boxes for those items, in the spatial map, are stored with the existing approved clash details.

Examples:

REAPPROVE 5 6 12

Reapproves clashes specified by their numbers in the approved clash list.

REAPP ALL

Reapproves the whole approval list.

Command Syntax:

                        .-----<------.
                       /             |
>--- REApprove ---+---*--- app_no ---+---.
                  |                      |
                  ‘--- ALL --------------+--->

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