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AVEVA™ E3D Design

Adding an ICON from a Resource File

  • Last UpdatedAug 18, 2026
  • 1 minute read

AddPixmap(!resource is STRING)

Where !resource is the name of an icon in a resource file. The string in !resource must have the format Resource>Name>Size, for example:

!this.snap.addPixmap('AvevaSharedIcons>ID_LINE>16')

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