Create Beam
- Last UpdatedNov 02, 2022
- 2 minute read
Referring to the hierarchy, a beam element must reside below an existing group element with a purpose set to All Beams.
From the Select Structural Element pane of the Building Applications window, make sure that the Group element is the CE.

On the Building tab, in the Create group, by default Beam is displayed in the Create Element drop-down list.
Click Create Element to display the Create Beam window.

By default in the Naming pane of the Create Beam window, the application automatically populates the Name field with a name based on the project or company autonaming rules. for further information on the autonaming rules, refer to Naming for further information.
The Use gaps in naming sequence checkbox is also selected by default, the user can select which auto name is to be used. To select the:
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first available name, click first available name.
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previous available name, click previous available name.
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next available name, click next available name.
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last available name, click last available name.
The user can change the name which does not conform to the autonaming rules, to do this, type a new name into the Name field. If this name already exists, an Error window is displayed. If the name does not conform with the autonaming rules, Apply remains greyed out as long as the name is not properly entered.
The Default Material drop-down list by default is set to Pyrocrete, the default material can be changed to another suitable material. From the Default Material drop-down list, the user can select from a list of suitable materials.
In the Assembly pane of the Create Beam window, by default None is displayed. The user can add the beam to a selected assembly if required. Refer to Create Assemblies for further information.
Click Apply to create the Beam element. The Modify Beam window is displayed and the Beam element is displayed in the Model Explorer and in the Building Applications window. Refer to Modify Beam Element for further information.
Click Dismiss to discard any inputs and close the Modify Beam window.