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AVEVA™ E3D Design

Pick P-points and Nodes

  • Last UpdatedSep 26, 2023
  • 1 minute read

P-points and structural node points (that is, PNODs and SNODs) can be picked by the cursor. The main uses are:

  • for positioning annotation at a particular point on a primitive, for example the end of a cylinder axis

  • for identifying primitives below EQUI, STRU or SUBS elements.

A p-point or node can be identified using

Q IDP @

In addition, the p-point can be directly selected, for example

ON IDP @

- attach annotation to specified p-point or node

To identify a p-point, move the cursor across the VIEW display with the left mouse button depressed (the cursor changes its appearance); as the cursor moves across (by default) a significant element its p-points become visible.

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