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AVEVA™ E3D Design

Model View

  • Last UpdatedNov 28, 2024
  • 1 minute read

The model view is the basic tool to examine imported models and also the structure of these models. Models can be added to the current scene, and thereby presented in the graphic window, by selecting, and then dragging them to the graphics window. Functions can also be invoked from this view by right-clicking on a node and then selecting an appropriate function from the appearing pop-up menu.

The model tree is divided into two main areas, Hull Surfaces and Primitive Assemblies. Both areas can be used in a similar way, but the Hull Surfaces area is most suited to be used for surfaces to be released to a design project and the Primitive Assemblies area for more general models. The assembly tree structure is flattened out when models are imported to the Hull Surfaces area, but retained when the same model is imported to the Primitive Assemblies area.

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