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AVEVA™ E3D Design

At Hatching Rule ​. ​. ​.

  • Last UpdatedApr 27, 2023
  • 1 minute read

USE hstylename FOR crit

set hatching style for Design generic types.

CRITeria crit

set the CRIT attribute for the current HRUL.

FCODE SECTionedfaces

Sectioned faces are hatched.

FCODE PRIMitivefaces

Primitive faces are hatched.

DCODE ALLDirections

All faces are hatched, regardless of direction

DCODE PERPendiculardirection

Faces perpendicular to the viewing direction are hatched.

DCODE SPECifieddirection

Faces whose normals match the direction specified in the NORM attribute of the HRUL are hatched. The normal of a face is the vector perpendicular to it and pointing out of the solid primitive. Thus the normal of the uppermost horizontal surface of a box is Up.

NORM direction

Standard direction syntax

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