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AVEVA™ XR Studio

POPManager

  • Last UpdatedJan 13, 2025
  • 2 minute read

PopManager is a system node that manages the rendering of all POPMesh nodes that are present inside the scene.

POPManager fields allow the scripter to tune parameters to improve the performance and the visual output of all POPMeshes, as well as get updated information about them.

Platform support

This node is fully supported on XR-Windows, XR-Portable Windows, XR-Portable iOS, XR-Portable Android platforms.

It is not supported on XR-Portable Hololens platform.

XR-WIN

XR-P-WIN

XR-P-IOS

XR-P-AND

XR-P-WASM

Ful support

Full support

Full support

Full support

No support

Full support

Full support

Full support

Full support

No support

POPManager fields

Fields

Type

Use

Default value

Description

forceOpaqueAllMaterials

sbool

Optional

false

Forces all POPMesh models to be rendered opaque.

IOBlocksCapacity

sint

Optional

256

Number of blocks that are cached in RAM.

trianglesBudget

sint

Optional

16000222

Target triangles budget to be rendered.

maxConcurrentWIPs

sint

Optional

5

Max concurrent blocks streaming operations These are blocks that are loaded/unloaded in memory at the same time.

spWindowSize

sint

Optional

4

Window size for patterns prediction in block ops management. Possible performance hit, handle with care.

field_BlocksActiveCount

sint

Read-only

 

Number of blocks that are currently active.

field_BlocksWIPCount

sint

Read-only

 

Number of blocks that are unloading/loading.

field_trianglesCount

sint

Read-only

 

Total number of triangles of all the POPMesh models in the scene.

field_modelsCount

sint

Read-only

 

Number of POPMesh models in the scene.

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