Generate bridge files
- Last UpdatedSep 04, 2024
- 1 minute read
Example for bridge file generation
This is a usage example for bridge file generation.
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In this case, the list of Graphic Context files is explicitly set using the gc argument.
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There are two destination files: bridge.xml and shares.xml. For this reason, there are also the two corresponding template files.
Code example
This is a code example for bridge file generation.
-gc %PROJECTDIR%\GameData\Logic\user\Section01.xml;%PROJECTDIR%\GameData\Logic\user\Section02.xml;%PROJECTDIR%\GameData\Logic\user\Section03.xml;%PROJECTDIR%\GameData\Logic\user\Section04.xml;%PROJECTDIR%\GameData\Logic\user\Section05-06.xml;%PROJECTDIR%\GameData\Logic\user\Piperack.xml
-sh %PROJECTDIR%\GameData\Logic\user\shares.xml
-br %PROJECTDIR%\GameData\Bridge\bridge.xml
-brt %PROJECTDIR%\GameData\Bridge\BridgeTemplate.xml
-sht %PROJECTDIR%\GameData\Bridge\ShareTemplate.xml
-ma %PROJECTDIR%\GameData\Bridge\Mapping.xml
-of %PROJECTDIR%\GameData\Bridge\bridgeGenerator.log
Note: The %PROJECTDIR% shortcut can be used only when launching the Bridge Generator as an external tool of the XR Studio.