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AVEVA™ XR Studio

Generate bridge files

  • Last UpdatedSep 04, 2024
  • 1 minute read

Example for bridge file generation

This is a usage example for bridge file generation.

  • In this case, the list of Graphic Context files is explicitly set using the gc argument.

  • There are two destination files: bridge.xml and shares.xml. For this reason, there are also the two corresponding template files.

Code example

This is a code example for bridge file generation.

-gc %PROJECTDIR%\GameData\Logic\user\Section01.xml;%PROJECTDIR%\GameData\Logic\user\Section02.xml;%PROJECTDIR%\GameData\Logic\user\Section03.xml;%PROJECTDIR%\GameData\Logic\user\Section04.xml;%PROJECTDIR%\GameData\Logic\user\Section05-06.xml;%PROJECTDIR%\GameData\Logic\user\Piperack.xml

-sh %PROJECTDIR%\GameData\Logic\user\shares.xml

-br %PROJECTDIR%\GameData\Bridge\bridge.xml

-brt %PROJECTDIR%\GameData\Bridge\BridgeTemplate.xml

-sht %PROJECTDIR%\GameData\Bridge\ShareTemplate.xml

-ma %PROJECTDIR%\GameData\Bridge\Mapping.xml

-of %PROJECTDIR%\GameData\Bridge\bridgeGenerator.log

Note: The %PROJECTDIR% shortcut can be used only when launching the Bridge Generator as an external tool of the XR Studio.

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