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AVEVA™ XR Studio

Exporting Scenes

  • Last UpdatedJul 04, 2023
  • 1 minute read

To export the scene, export one dummy. It is important to create the dummy in the origin of the max scene, because it also defines the position of the character.

Code example

A code example for exporting a scene.

$HumanV1

{

szCharacterID = Andrea

$Behaviour

{

$PlayAnim anim_walk, 0, 1.0, 30

$Wait 2.1

$PlayAnim anim_run, 0, 1.0, 30

$Wait 2.1

$PlayAnim anim_wait, 0, 1.0, 3

$Wait 2.1

$PlayAnim anim_crouch, 0, 1.0, 30

}

}

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