Animated Geometry Parameters (Legacy)
- Last UpdatedApr 02, 2025
- 1 minute read
Parameters
These are parameters for Animated Geometry (Legacy 3DS MAX).
szMesh
The name of the mesh from which animation data is extrapolated.
szCompression
The data compression scheme.
Possible values:
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None: All data exported as data are kept in system memory
-
Simpler scheme: This requires a lot of memory. However, it is useful when most elements vary with each frame.
szDynamicData
Defines which elements of the geometry are animated (dynamic).
This parameter can be repeated several times to indicate a different type of element each time.
Possible values:
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Pos: Vertex position is animated.
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Normal: Vertex normal is animated.
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UV1: Face UVMap channel 1 is animated.