Groups in shaders
- Last UpdatedSep 04, 2024
- 1 minute read
Creating group nodes
You can create group nodes in shaders by creating a nkUtGroup node.
Groups do not create any kind of hierarchy between the nodes. They are 'dummy nodes' to provide visual aid while creating the shader.

Add nodes to a group node
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Select the nodes and move them until they are inside the group area.

Remove nodes from a group
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Select the nodes and move them outside the group area.
A group automatically recalculates when nodes are moved around.
Temporarily change the group size
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Select the group node only, and then press Shift+mouse wheel.
When a group node is moved, all the nodes whose area is completely inside the group node also move.