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AVEVA™ XR Studio

Shader ShadowCaster (Legacy)

  • Last UpdatedApr 02, 2025
  • 1 minute read

The ShadowCaster shader has the following characteristics.

  • ShadowCaster

  • Mesh

Explanation

  • This mesh is used to make the shadow of another mesh.

  • This type of mesh is not normally rendered.

  • This is used only when a normal mesh specifies this mesh as szShadowCaster.

Code example

This is a code example for ShadowCaster shader.

$Shader

{

szName = ShadowCaster

}

Parameters

bObjectSpace

  • Explicitly indicates whether this mesh will be exported to Object Space or World Space, regardless of export parameters.

  • If this parameter is not present, the export parameters will be used, otherwise they will be overridden by this value.

  • Default: The export parameters are used.

  • Range: True / False.

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