Shader ShadowCaster (Legacy)
- Last UpdatedApr 02, 2025
- 1 minute read
The ShadowCaster shader has the following characteristics.
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ShadowCaster
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Mesh
Explanation
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This mesh is used to make the shadow of another mesh.
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This type of mesh is not normally rendered.
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This is used only when a normal mesh specifies this mesh as szShadowCaster.
Code example
This is a code example for ShadowCaster shader.
$Shader
{
szName = ShadowCaster
}
Parameters
bObjectSpace
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Explicitly indicates whether this mesh will be exported to Object Space or World Space, regardless of export parameters.
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If this parameter is not present, the export parameters will be used, otherwise they will be overridden by this value.
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Default: The export parameters are used.
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Range: True / False.