Configuring project for custom Avatars
- Last UpdatedDec 06, 2023
- 1 minute read
Enabling the system to use custom avatars requires you to configure some settings.
Registering new data folders in config.xml
The config.xml includes definition of all and only the folders from which data can be loaded.
Register any new folders by adding them to the models and texture directories.
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Platform.dirs.models for the models
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Platform.dirs.textures for the textures
This step is important to enable the engine to load the contents of custom avatars.

Selecting custom avatar mode in cfg_simulation.xml
Set the simulation.avatar parameter of the cfg_simulation.xml to CUSTOM avatar value.
