Camera modes
- Last UpdatedDec 04, 2023
- 1 minute read
You can jump from current camera location to another position by selecting an option on the camera selection box.
Camera types
There are different types of camera. Movement and selection capabilities depend on the selected camera type.
|
Camera type |
Free movement |
Selection |
Description |
|---|---|---|---|
|
Field operator |
No |
No |
Instructor sees the scene from the selected player point of view. Movement is disabled. Selection mode is not allowed, so labels and silhouettes are not visible. You can view operator's actions in the Action Logger panel. |
|
Field operator over |
Yes |
Yes |
The camera moves to the selected operator position. It is placed above the avatar's head. |
|
Fixed camera |
Yes |
Yes |
The camera moves to position and orientation of a prearranged camera. |
Notes
-
Camera selection relies on User name and not the Node name for the Virtual Field Operator cameras.
-
If you change the name with User Manager, then names automatically update.
