Please ensure Javascript is enabled for purposes of website accessibility
Powered by Zoomin Software. For more details please contactZoomin

AVEVA™ XR Studio

How to build a release

  • Last UpdatedSep 04, 2024
  • 1 minute read

When the project is ready for distribution, you will want to build it and make a release of the project.

The XR Studio toolbar simplifies the release process.

Build a release

  1. Check the update status of all the files.

  2. Verify that the config.xml values are configured for delivery. Check resolution, graphic performances, debug, mouse visibility, and so on.

  3. In XR Studio, on the Run menu, select Make Release.

  4. Wait for the building process to complete.

    The application files are packed and encrypted according to the Encryption key visible in the Project Properties Editor.

Build package

At the end of the process, a folder called \_release is created at the same level as the \code folder.

Inside this \_release folder are:

  • All the needed executables for included tools, such as XR Viewer, XR Instructor, XR Settings.

  • All the needed DLL libraries.

  • Module PAKs.

  • Application pak app_core containing all the \GameData content packed and encrypted.

  • config.xml and custom.xml.

In This Topic
Related Links
TitleResults for “How to create a CRG?”Also Available in