nkInPixelNormal
- Last UpdatedJan 24, 2023
- 1 minute read
The nkInPixelNormal node is the normal used in the pixel shader.
Output
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Output size: 3
Notes
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This requires that a valid normal is connected to the terminal Shader node. For example nkShader.
Code example
This is a code example for nkInPixelNormal.
<nkInPixelNormal name="nNodeName"/>