Known Issues
- Last UpdatedApr 28, 2023
- 1 minute read
Known issues during FBX import
These known issues can occur during the FBX import process.
Wrong vertex color
|
Issue |
If a Mesh is triangulated during Maya FBX export, it will save less vertex colors. |
|
Solution |
To solve this issue, you can either:
|
Invalid Animated Geometry
|
Issue |
Invalid Animated Geometry is generated. |
|
Problem |
The FBX exporter triangulates only the Mesh, but not the Cache. |
|
Solution |
Triangulate Meshes with VertexCache before exporting. |