Entering and exiting scenes
- Last UpdatedDec 04, 2023
- 1 minute read
You can call a set of predefined script commands to enter a different scene or to return to a previous scene.
|
Script command |
Syntax |
Description |
|---|---|---|
|
enter_user_context |
%0% à scene to load |
The content of each extra scene is defined in the scene node (by inclusions). Everything is loaded inside the memory at startup. The command commutes from default scene to user-defined scene. |
|
enter_user_context_load |
%0% scene to load, %1% graphic context to load |
The scene content loads on demand. As a result, new data takes some time to load. The default scene remains in memory and the new scene is not cleared until loaded again. |
|
exit_user_context |
Goes back to EYESIM default scene. |