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AVEVA™ XR Studio

nkTxTexture2D

  • Last UpdatedJan 24, 2023
  • 1 minute read

The nkTxTexture2D node is a 2D Texture sampler.

  • The material specifies the texture used to render the object.

  • The material must have a parameter with the same name as paramName.

Code example

This is a code example for nkTxTexture2D.

<nkTxTexture2D name="nNodeName" paramName="MaterialParameterName" uv="[connection]" filter="bilinear" addressMode="wrap"/>

Parameters

uv

  • Size: 2

filter

  • Values: point, bilinear, trilinear

addressMode

  • Values: wrap, clamp, mirror

Output

  • Output size: 4

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