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AVEVA™ XR Studio

nkVoMaskVec4

  • Last UpdatedJan 24, 2023
  • 1 minute read

The nkVoMaskVec4 node is a vector mask that exposes the four values of the input vector.

  • This node is useful only when the shader is composed inside the editor. This is the only way to access the single components of an output node.

Code example

This is a code example for nkVoMaskVec4.

<nkVoMaskVec4 name="nNodeName" input="[connection]" />

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