Naming a Touch Button Item (FBX)
- Last UpdatedApr 28, 2023
- 1 minute read
Naming a Touch Button item
A Touch Button can be used to create flat stateless touch buttons. It is modeled with a simple mesh; generally, a plane.
Script node
ItemTouchButton
Mesh hierarchy
root
|--touchbutton_xxx
|--(label_touchbutton_xxx)
Building the item
-
Create the mesh of the button.
Comments
-
The touchbutton mesh material must contain a texture called touchbutton_default.png. This must be mapped 0-1 to the screen area.
