xr:param user parameters
- Last UpdatedJun 01, 2026
- 1 minute read
Object user parameters
By using xr:param inside the object’s parameters, you can use most of the parameters that were used inside the user buffer of 3DSMax.
The FBX importer has it's own specific behaviors; therefore, some parameters such as bReceiveShadows or bCastShadows will work correctly, while some parameters may create results that differ from expectation, such as the bObjectSpace.