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AVEVA™ XR Studio

Add a Camera

  • Last UpdatedSep 04, 2024
  • 2 minute read

Guidelines

Some things to consider when creating and positioning cameras.

  • Give cameras a name that is directly connected to the related item, if any, or to the plant area. For example: cam_FV0800_001 or cam_sec01_00.

  • Cameras are automatically created in the current camera position. It is best is to reach the desired point and then create the camera.

  • As well as position, new cameras will get near, far, fov, projectionMode, orthoWidth field values from current camera.

  • If the camera is to be used as avatar teleport in the map system, consider that the avatar has an height. This means that probably both camera and target could be moved up or down to adapt to avatar height. It is best is to position cameras with position.y at avatar height.

Add a camera

  1. Click the Add button on the Nodes Explorer.

  2. On the Select Content to Add dialog, expand Misc and select Camera.

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