Highlight 3D settings
- Last UpdatedSep 17, 2025
- 1 minute read
These are settings in the Graphic Context Editor that relate to highlighting.
Note: These preferences are global and bound to the Graphic Context Editor itself. This means the parameter settings are shared among all the graphic contexts of a project and among all the projects.

|
Highlight setting |
Description |
|---|---|
|
Style |
Specifies the highlight style: -filler -silhouette; -silhouette_noZ; -silhouette_noZ_filler. Please observe that for Spc scans, the applied style is always filler—independently from the selected one—because Spc does not support silhouette. SGL nodes do not support the noZ options, so the -filler -silhouette is applied instead. |
|
Selected Geometry Color |
Specifies the highlight color to use for geometric elements selected in the scene explorer. |
|
Selected Node Color |
Specifies the highlight color to use for logic nodes. |
|
Item Show Mode |
Switching from all to selected prevents the selectable Item nodes from showing their highlight. This way Items behave like all the other logic nodes that show highlight only when selected. |
|
Selectable Item Color |
Specifies the highlight color to use for Item nodes that are not selected. |
|
Show NodeExplorer on Selection |
Automatically shows the NodeExplorer on selection of a node in the scene. |
|
Show SceneExplorer on Selection |
Automatically shows the SceneExplorer on selection of a mesh in the scene. |