FGI Probe
- Last UpdatedJan 24, 2023
- 1 minute read
An FGI probe can calculate lighting in the FGI rendering pipeline.
To create an FGI probe
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Create an FgiProbe node and place it in the middle of the plant.
Ensure that the gray sphere does not overlap other geometries.

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Set the radius large enough for the green wireframe sphere to encompass the entire plant.
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Select the checkbox to activate mainProbe. A scene must include a single probe marked as mainprobe. There can be 1 to N probes in a scene, but there must always be a main.

To use the FGI pipeline
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In the MWPLConfigurator.exe, set the Graphics\renderSetupFilePath option to FGI instead of default.