Edit text for menus and pages
- Last UpdatedDec 04, 2023
- 1 minute read
The pre-filled kiosk localization files already contain text for all the menus and pages of the application.
Task-related text
The only activity to complete is to write task-related text. If the Kiosk has only one fixed language, you can embed the task-related text directly into mission scripting. This is not the recommended behavior, but can shorten the time to customize.
Code example
This is a code example of task-related text for a mission.
<dictionary>
<item key="mission_t_0" value="Welcome @badge.userName@, please select your mission:"/>
<item key="mission_t_1" value="You have a total of @badge.time_hh@ hours and @badge.time_mm@ minutes"/>
<!-- ... -->
<item key="dpi_jacket" value="Jacket"/>
<item key="dpi_gloves" value="Gloves"/>
<!-- ... -->
<item key="dpi_invalid" value="Wrong DPI"/>
<item key="startup_0" value="Waiting for simulation to start" />
<item key="startup_1" value="Press 1 to start anyway"/>
<item key="help_b1" value="Action"/>
<item key="help_b2" value="Select Item"/>
<!-- ... -->
<item key="finish_popup_text" value="You finished with score\nof:"/>
<!-- write here mission related texts -->
<item key="tm0_t1_title" value="Taks 1"/>
<item key="tm0_t1_description" value="Prepare compressor for startup."/>
<!-- ... --> </dictionary>