Rain Particles Renderer
- Last UpdatedJan 24, 2023
- 1 minute read
The Rain Particles Renderer simulates and renders rain streaks.
Loading the node
The standard scene loader can load this node.
<ParticlesRenderer name="MyName" type="Rain" version="1">
<enabled value="true"/>
<... other params here ...>
</ParticlesRenderer>
Code example
This is a code example for rendering rain with a real-time HeightMap.
<ParticlesRenderer name="test_rain" type="Rain" version="1">
<enabled value="true"/>
<followRenderCamera value="true"/>
<emitterPosition value="0 0 0"/>
<max articles value="30000"/>
<numParticles value="30000"/>
<gravity value="0 -9.8 0"/>
<wind value="2 0 0"/>
<randomForceRange value="0.4 4 0.4"/>
<forcesMultiplier value="1.0"/>
<particleWidth value="0.0216"/>
<particleYAspect value="20"/>
<spawnRadius value="100"/>
<spawnY value="5"/>
<spawnYRandomRange value="2"/>
<shrinkMinValue value="0.3"/>
<frameZeroAutoPopulate value="true"/>
<frameZeroYRange value="10"/>
<texture name="cv0_v10_h30_osc8.png"/>
<opacity value="1.0"/>
<heightMap type="Realtime" name="RainHM"/>
</ParticlesRenderer>